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Wesnoth Units database

Vigilante

(image)

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Special Notes: This unit can hide in villages (with the exception of water villages), and remain undetected by its enemies, except by those standing next to it.

Advances from: Fugitive
Advances to: Revolutionary
Cost: 77
HP: 84
Movement: 7
XP: 150
Level: 4
Alignment: chaotic
IDVigilante Ascension
Abilities:
(image)mace
impact
14 - 2
melee
(image)sling
impact
9 - 4
ranged
Resistances:
blade-30%
pierce-20%
impact-20%
fire0%
cold0%
arcane20%
TerrainMovement CostDefense
Castle170%
Cave250%
Coastal Reef250%
Deep Water-0%
Flat160%
Forest270%
Frozen240%
Hills270%
Impassable-0%
Mountains370%
Mushroom Grove270%
Sand240%
Shallow Water240%
Swamp240%
Unwalkable-0%
Village170%